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By Maegra This is a very useful event if you don't know how to make XP scripts. It's basically using the Conditional Branch option combined with the Variable counter. Now first Make an event and call it fishing Now you don't have to do this if you don't want to use a fishing rod skip that bit 1. Fishing rod: Make a new item called fishing rod none consumable or anything you can't really do anything with it. A bit like a quest item. All this lets you do is fish. 2. Next make a conditional branch in your fishing event. That is condition fishing rod in inventory Skip to here if not using fishing rod 3. Now make a choice fish yes or no? 4. Variables: Don't worry this isn't complicated Under yes have an event control variables select variable 1 call it types of fish and make the operand random have 1~? (?=the total amount of conditional branch's to do with fishing explained next paragraph) 5. Now make some more conditional branch's 1 for each kind of fish and some for nothing caught and maybe some for something bad like a attacking fish or a boot? The condition needs to be Variable[001:types of fish]= = 1 Nothing caught...or Something tugged (or words to that effect) You could play on SE at this point or not Then have add item (your fishes name here or maybe a boot or bad thing) Then end Then in the else section repeat this but with = =2 And choose one of those options etc (the amount of conditions here = the amount of the? it section 4 variables. With me so far? Well, if not...you need to brush up on your event skills. Anyway, thats the event. Hope this helps. I'll give you a pic just to show you what it should look like:
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